Instead of heading westward to the Lake of the Sea Dragon, Trystan and Ysolt decided to detour southward to the town known as Venepax. With the Blessed Springs not having a proper market, they couldn’t properly trade some of the extra supplies they were carrying for equipment they actually needed. The road between the two towns was dotted with pilgrims, some sick and injured, heading toward the holy waters to seek relief from their suffering.
ROLL 1 DIE.
Score: 4 – Nothing Happens.
After days of following the well-patrolled road, the farmland became scarce, and the road led through dry terrain. Ysolt and Trystan eventually found themselves approaching what appeared to be a strange-looking sight. The village known as Venefax had no gate and no roads branching out among a scattering of buildings. Instead, it appeared as though the town was one massive building with no doorways or windows at the ground level. Only a handful of ladders provided access to the first level of flat rooftops from the ground, and additional ladders were laid out to reach the higher levels. All the entrances into the separate sections of the massive building were through holes in the roofs.
A guard armed with a bow and quiver of arrows lowered a ladder down to allow them entrance to the village. When they asked why Venefax was set up that way, the guard smiled and shrugged. “It's been our best form of defense against the scorpion men,” he said as Trystan helped him raise the ladder back up. “Scorpion men?” Ysolt inquired as she tried to imagine what such a being might look like. “Yeah. They have the torso and head of a human, and their lower half includes the legs and tail of a scorpion. They have a colony south of here, at Scorpion Bite,” the guard explained further. “They don’t have the body structure or coordination to climb the ladders or walls,” the young wayfarer marveled at the town’s ingenuity.
“Could you give us directions to the market?” Trystan asked, realizing that wandering around aimlessly might find them someone’s private residence and make them a menace rather than a polite visitor. “I’ll give you directions to the local inn instead, mate,” the guard said with a slow shake of his head. “No market here?” Ysolt asked curiously, believing it to be odd that two towns along the coast, with no other notable hamlets in between them, would have no marketplace. The guard gave the lovely young woman a charming smile as he dispelled her confusion. “There’s a market here, but it’s closed today. It’s closed every Thursday, so the Master of the Market, Fourze, can trade with the traveling merchants who won’t risk approaching Venefax and losing their carts and pack animals to the scorpion men.”
“It’s definitely an interesting setup they have here,” Trystan said to Ysolt as they climbed up a third set of ladders that promised to lead to the Scorpion’s Sting Tavern. They agreed that staying an extra day wouldn’t be too big of a problem. However, before they could reach the hole that led into the alcove for the tavern, a boy who could not have reached his tenth year around the sun came racing toward the pair. The wayfarer spotted a flaxen-haired woman following after the boy at a slower pace. Her deep eyes welled with worry. The dark priestess crouched down as the young boy begged for their help. “You’ve gotta help us,” he pleaded, his voice tense with urgency. “The man-eating Blood-Thursday Gob-gobbler took my little sister!” Ysolt and Trystan exchanged looks before her gaze returned to the boy’s and his to the woman approaching. “Blood-Thursday?” Ysolt asked, wondering if maybe the child was still learning how to pronounce the word thirsty. “You heard him right,” the paler woman confirmed once she reached them. “It’s a terrible monster that hunts on Thursdays,” she continued timidly, trembling with fear for the child she was unable to protect. “It took my daughter Haylie just last week, out by the abandoned farmhouse.”
Trystan’s brow furrowed with concern as Ysolt asked, “Where be child’s father?” Which was a reasonable question to ask. Inquisitively speaking, the father could have abducted the child if he and the mother were splitting up for any reason. The mother, however, shook her head, a tear trickling down her cheek as she closed her eyes. “My husband is away with the army. It will be a month before he returns,” she whimpered, kneeling down so she could hug her son close. Another villager who had just climbed up onto the rooftop approached. “Lynn, Mikail,” they said as they approached, wondering what was going on. “Don’t tell me you’re asking these travelers for help. The man-eating blood-Thursday gob-gobbler has probably already eaten Haylie,” they said almost dismissively, which made Ysolt frown and glare at the villager with disbelief. The priestess stood up and slammed the butt of her staff down against the stone roof.
Trystan could see the heat and anger in her gleaming teal eyes. He quickly grabbed and held her staff firmly to ground her and prevent her from lashing out. “We recently disposed of a gorlock that was terrorizing the pilgrims to the north,” he said, turning to face the villager, mother, and child. “We’ll look into this gob-gobbler business while we’re here,” he promised, looking back to Ysolt to find her smiling grimly with determination.
Turning back the way they came, Trystan commented to his companion, “Seems peculiar that this beast only attacks on the same day that the market is closed every week.” The priestess nodded in agreement as they approached the guard they spoke with earlier. “Do you know which direction Fourze went when he left to meet with the merchants?” Trystan asked before Ysolt followed up with, “Where abandoned farmhouse?” The guard’s gaze flitted back and forth between the two travelers, a look of confusion gracing his features. “Fourze usually heads north,” he said with an uncomfortable swallow. “The farmhouse to the west,” he answered honestly, wondering what brought these questions. They quickly asked the guard to lower the ladder down so they could leave the town.
Once the ladder was raised for the town’s safety again, Trystan and Ysolt agreed to track the master of the market to determine whether or not he was truly in the company of merchants.
SCOUTING DIFFICULTY – 9
Trystan’s Scouting Score: 7 + 2 + 1 = 10 – PASSED!
The young wayfarer walked along the northern-bound road for a time, until he found a disturbance along the western slope. Blades of tall grass had been mashed down by the portly steps of a man wearing a sturdy pair of boots. Ysolt kept her enchanted spear at the ready, her teal eyes watching out for potential ambushes as Trystan continued to follow the tracks that made a wide arc through the woods and to what appeared to be an abandoned farmhouse. The duo crept low and peered into one of the windows.
Two brutish-looking men were helping a rather rotund fellow into a suit made up of animal hide stretched over wooden framework. The way it was designed, it looked as though the gob-gobbler was meant to be some kind of giant, hairy toad. “That be insult to honest toads,” Ysolt quietly sneered with disgust. “They’re almost ready,” Trystan whispered and suggested that they ambush the trio as they came out of the door.
With her spear and his blade at the ready, one of the thugs opened the door and was looking over his shoulder while chatting with the other two following after him. Ysolt swiftly knocked the blunt end of her spear against his head, causing the first man to crumple to the ground unconscious. The bandit behind him unsheathed a short sword from his belt and pushed the costumed man back, who wobbled and stumbled, falling to the ground with a terrible yelp.
Bandit: COMBAT 4, DEFENSE 6, STAMINA 6
Trystan’s Combat Score: 5 + 4 + 5 = 14 Total
14 – 6 Defense = 8 > 6 Stamina = Bandit Slain!
Leaping over his unconscious comrade, the brutish thug swung his sword wildly, even though he was unsure as to where his opponent would strike from. Trystan had a clean target and quickly stepped in to stab the man through the gut. The bandit's knees went weak from the shock of pain. He slumped to the ground and eventually bled to death. Before the wayfarer could confirm it was safe, Ysolt bolted through the open door into the farmhouse, yelling, “WHERE HAYLIE!?!” as she thrust the spear through the belly of the costume. The man in the costume rocked back and forth within the frame, unable to help himself up. “In the root cellar!” Fourze yelped in fear, practically soiling himself in his vulnerable state. Somehow, the animal hide and framework had protected him from being impaled.
Down in the root cellar, five people were chained together. A little blond girl who looked like her mother was among them, whimpering weakly. Finding the keys to the shackles, Trystan bound the master of the market with the unconscious thug and helped the captives out of the cellar. Ysolt looked about the farmhouse for provisions, and made sure the villagers had their fill. When they all returned to Venefax, Fourze confessed to kidnapping people and selling them to slavers from Caran Baru. The guards hauled him and the surviving bandit to be judged by the local magistrate. They were certain to be found guilty and likely sold into slavery.
Haylie was joyously reunited with her family. Lynn fussed over her daughter endlessly before offering to let Ysolt and Trystan stay the night in their home. It wasn’t much, but it meant they wouldn’t need to pay for a night at the tavern. The village celebrated the end of the gob-gobbler’s terror, and in the morning, Lynn gifted them a sword and a suit of chain mail ( Defense +3 ). While the equipment had been family heirlooms, she expressed how it was all she could offer them in return for rescuing her daughter. She was certain her husband would agree to the exchange, for his children meant the world to him. Trystan thanked her, and Ysolt blessed their house and the humble garden boxes they kept in their window and on the roof.
The town opened the marketplace, quickly replacing Fourze with some trusted villagers to handle the day-to-day bookkeeping and trades. Trystan was discussing the chainmail with one of the shopkeepers in exchange for the gear they needed when a small figure approached Ysolt by the entrance. “Leaving town soon,” the voice of a young, quiet tenor captured her attention. He was unexpectedly short, wearing dark clothes and keeping the shabby cowl over his head enough to hide his face. She recognized the condition of his clothes almost instantly. “Rescued you yesterday,” the priestess pointed out in a hushed, husky tone that reflected a sense of curiosity. “Why not with family?”
“No family here,” the shorter man said in response. “No family anywhere, and won’t be welcome here for long.” He raised his head so that his eyes could lock with the teal hues that examined him closely. Barely hidden by the shade of the cowl, Ysolt could see that the young man’s face was discolored, though she could not tell by what. His eyes didn’t match either, which she found intriguing. “You outcast?” Her question was sincere, and she at least didn’t assume that he was a demon or leper. He shrugged at the question, not giving a complete answer but implying enough that he felt he didn’t belong anywhere. She smiled and gestured for him to follow her over to Trystan’s side.
They could not trade the chainmail, but both the shopkeeper and Ysolt convinced him that it would be best for Trystan to wear it. He would have time to get used to the weight, and it would be beneficial to him through his travels before long. The priestess also explained that the young man they rescued would be joining them on their journey. That he would be quite helpful, though she wasn’t entirely sure how just yet. All she knew was that he would be safer by their side than on his own. He accepted their offer to gear him with a leather jerkin and his choice of a sword or mace. Who in their right mind would pass up free gear? He opted for the mace for now, though he hoped he’d be able to trade it in for a set of daggers later.
Selling the extra sword and jerkin they picked up through their travels for 85 shards, they pooled their funds together to spend 250 shards on rope, a lantern, and most importantly, climbing gear. When they finished up in the marketplace, the trio took a moment to introduce themselves to one another. The shorter fellow called himself Hector. His features were rather distinctive. Both Trystan and Ysolt understood not to pry into Hector’s feelings about how he looked. He hid himself away with how he layered his attire. They understood that looking different could mean death. Or worse, abandonment. As a sign of their budding friendship, the priestess gave their new companion the Amulet of Protection she received earlier from Oliphard the Wizardly. Hector was left speechless by the gift.
Name: Ysolt Ynys
Profession: Priestess
God: Maka
Rank: 1
Defense: 6
Charisma: 4
Combat: 4
Magic: 3
Sanctity: 7
Scouting: 4
Thievery: 2
Stamina: Max – 9/Current – 9
Money: 172 Shards
Possessions – Max 12: Staff, Padded Robes ( Defense +1 ), Faery Mead, Enchanted Spear ( Combat +2 ), Silver Nugget
Resurrection Arrangements: -none-
Titles: Outcast
Blessings: Maka’s Blessing - Immunity to Disease and Poison – Ignore 1 instance of being poisoned or diseased.
Description: Long, unruly ebony hair, dark teal eyes, sun-kissed, deep mocha skin, roughly five and a quarter feet tall. Her face has been ritualistically scarred and pierced with tiny gems, a tradition from the Temple of Maka, where she was raised and trained since childhood. Generally wears vibrantly colored robes with gold and black accents, made of comfortable, hand-dyed fabrics, and some gold jewelry she inherited from her mother. Is proficient with a staff, herbalism, and botany. She knows when to listen to the land and how to distinguish between a poison and a disease. She is currently on missionary work, not to initiate new recruits for the Temple of Maka. Many of the other temples have needed outside assistance with various problems. She wishes to assist wherever she can, a show of how Maka is both benevolent and cruel.
Name: Trystan Afon
Profession: Wayfarer
God: -none-
Rank: 1
Defense: 9
Charisma: 2
Combat: 5
Magic: 2
Sanctity: 3
Scouting: 7
Thievery: 4
Stamina: Max – 9/Current - 9
Money: 172 Shards
Possessions – Max 12: Sword, Chainmail ( Defense +3 ), Bow/Quiver of Arrows, Map, Oak Staff,
Resurrection Arrangements: -none-
Titles: Outcast
Blessings: -none-
Description: Dark, shaggy hair, vibrant green eyes, ruddy, caramel-hued and freckled skin, over five and a half feet tall. His facial hair is in a state of perpetual stubble. Generally wears muted earth tones, made of worn leather and comfortable fabrics. Is proficient with a bow, handy with a sword, and fairly skilled at hunting, tracking, and general survival in the wilderness. The last thing he recalls before waking up on the shores of the Isle of Druids is encountering a band of brigands while tracking a boar. His likely capture, enslavement, and becoming cargo on a ship isn’t as clear in his memory.