Gyneth and Lyonesse walked with Trystan to the harbormaster to find out the cost and when a ship would depart for the Isle of Druids. They made it just in time to watch him board and depart. After he paid his way, he gave the mage the five remaining smoulder fish they picked up back at the Lake of the Sea Dragon. “You’ll have a better use for them than I will,” he said, remembering the time spent learning how to utilize the fish’s organs for several potions and incantations. As the women made their way back toward the center of Yellowport, Lyonesse overheard a conversation between two merchants. They were discussing the most profitable trading routes between Golnir and Sokara; information that would likely come in handy at a later date, she assumed.
The barque unfurled its sails to catch the wind that headed eastward. Trystan, who didn’t remember the last time he was shipborne, felt ill at ease the entire time, and was more than grateful when they anchored at the quayside of the Trading Post. He was determined to travel back to the mainland by way of the portals and silently wished more portals were available between the mainland and islands. If only so he would never have to sail by ship again.
The wayfarer took quick note of how the mayor of the small yet thriving trading station had positioned himself to greet the ship’s passengers as soon as they arrived on the beach. Trystan kept his head down and face covered by the wide rim of his hat, hoping that the portly fool wouldn’t recognize him. Once he slipped away behind a crewman the mayor ignored, the younger man was thankful to see no obvious signs of harm to the small town. Granted, he hadn’t taken the time to get to know anyone personally, but he recalled his encounter with the wolf up on the hill with the gates.
His vibrant green eyes lifted to the hill for a moment, his hand gripping the willow staff he had been tasked to deliver. The staff was more important than investigating the hill for a wolf’s den. With how much time had passed, the wolf may have already moved on. Trystan turned and started down the nearest gaming trail.
SCOUTING DIFFICULTY – 10
It had been well over a month since he last traversed the Isle of Druids' forest. A hot, stifling summer had turned into a moderately comfortable early autumn. The humidity was no longer nearly as thick, and the canopy leaves were starting to shift from lush green to a crisp, diverse array of warmer hues. The wayfarer began to feel at home as he wove through the trees, occasionally recognizing a knot of one tree and the drooping branch of another. What took him the better part of the day to navigate on his first visit took only a handful of hours this time around.
Trystan soon found his way to the tall hedges that encircled the City of Trees, and he smiled at the ancient oak that stood guard at the entrance. He approached the tree and gently knocked on the trunk to rouse it from his afternoon nap. With a snort, a cough, and a yawn that sounded like wood creaking under excess weight, the old oak owlishly blinked his eyes open. “Who dares t-” the old tree started, but his vision cleared. His eyes widened at the sight of a strangely familiar face. “Oh! Oh! Ah! You have returned!” The tree groaned as he began to lift his roots from his station in front of the entrance and slowly moved with a sweeping bow of his branches. “The Oak Druid awaits you!”
Word spread quickly to the Oak Druid about Trystan’s return, and the young wayfarer was guided up to the old man’s home high in the trees. They embraced and exchanged pleasantries before the younger man passed the willow staff to the older fellow. Blind as he was, his hands traced along the intricate runes carved into the wood. “Interesting,” he murmured, but would not answer any of Trystan’s questions concerning the meaning behind the carvings. Instead, the Oak Druid offered to let the young ranger stay within the city for a month, to learn the ways of the druids. Trystan accepted, expressing his eternal gratitude for all the druids had done for him when he first arrived on the island.
During his stay, Trystan spoke of his travels and adventures, and the handful of people he had met. He had no direct way to contact them and apprise them of his plans. He learned that the druids had a way to transport small slips of paper, if one knew how to read and write. He wasn’t entirely sure how Lyonesse could read, but he trusted that the mage was still traveling with Gyneth, and that the warrior would assist in any way she could. He also trusted that Ysolt was keeping Hector out of trouble, though he asked why he was sent on a mission to deliver the two staves. “Do you honestly believe that a bird would be able to carry such a heavy message?” someone asked in return.
Trystan Increases 1 Rank. Roll 1 Die.
Profession: Wayfarer
God: -none-
Rank: 2
Defense: 9
Charisma: 2
Combat: 5
Magic: 3
Sanctity: 3
Scouting: 9
Thievery: 4
Stamina: Max – 13/Current - 13
Money: 192 Shards
Possessions – Max 12: Sword, Chainmail ( Defense +3 ), Bow/Quiver of Arrows, Gold Compass ( Scouting +2 ), Lantern,
Resurrection Arrangements: -none-
Titles: Outcast. Commoner,
Blessings: -none-
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